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  • เลื่อนอัตโนมัติ
    {Code 4 you ID.}1™

    ลำดับตอนที่ #43 : ::; C o D e ลู ก บอ ล เ ด้ ง ไ ป ต า ม เม้ า ;::

    • อัปเดตล่าสุด 27 ต.ค. 50


    <SCRIPT

    LANGUAGE="JavaScript">
    <!-- Begin
    function BrowserCheck() {
    var b = navigator.appName;
    if (b == "Netscape") this.b = "NS";
    else if (b == "Microsoft Internet Explorer") this.b = "IE";
    else this.b = b;
    this.v = parseInt(navigator.appVersion);
    this.NS = (this.b == "NS" && this.v>=4);
    this.NS4 = (this.b == "NS" && this.v == 4);
    this.NS5 = (this.b == "NS" && this.v == 5);
    this.IE = (this.b == "IE" && this.v>=4);
    this.IE4 = (navigator.userAgent.indexOf('MSIE 4')>0);
    this.IE5 = (navigator.userAgent.indexOf('MSIE 5')>0);
    if (this.IE5 || this.NS5) this.VER5 = true;
    if (this.IE4 || this.NS4) this.VER4 = true;
    this.OLD = (! this.VER5 && ! this.VER4) ? true : false;
    this.min = (this.NS||this.IE);
    }
    is = new BrowserCheck();
    // End -->
    </script>
    <div id="staticBall" style="position:relative;visibility:visible">
    <center>
    <img src="ball.gif" height=30 width=30 alt="Static ball">
    </center>
    </div>
    <div id="ball" style="visibility:hidden; position:absolute; left:100;

    top:10; height:34; width:34">
    <img src="ball.gif" height=30 width=30 alt="Bouncing ball">
    </div>
    <script language="Javascript">
    <!-- Begin
    iter = 0;
    setId = 0;
    down = true;
    up = false;
    bouncingBall = (is.VER5) ? document.getElementById

    ("ball").style
    : (is.NS) ? document.layers["ball"]
    : document.all["ball"].style;
    stillBall = (is.VER5) ? document.getElementById

    ("staticBall").style
    : (is.NS) ? document.layers["staticBall"] : document.all

    ["staticBall"].style;
    winH = (is.NS) ? window.innerHeight - 55 :

    document.body.offsetHeight - 55;
    document.onmouseup = buttonUp;
    if (is.NS4)
    document.captureEvents(Event.MOUSEUP);
    function buttonUp(e) {
    if ( ((is.NS) ? e.which : event.button) != 1) return true;
    if (setId != 0) clearInterval(setId);
    bouncingBall.visibility="visible";
    stillBall.visibility="hidden";
    bouncingBall.left = (is.NS) ? e.pageX - 15 : event.offsetX - 15;
    bouncingBall.top = (is.NS) ? e.pageY - 15 : event.offsetY - 15;
    iter = 0;
    setId = setInterval("generateGravity()", 20);
    return true;
    }
    function generateGravity() {
    if ((parseInt(bouncingBall.top)+iter < winH) &&

    down) {
    bouncingBall.top = parseInt(bouncingBall.top) + iter;
    iter++;
    return;
    }
    else {
    if ((parseInt(bouncingBall.top)< winH) && down) {
    bouncingBall.top = winH + 5;
    return;
    }
    down = false;
    up = true;
    if (iter < 0 && parseInt(bouncingBall.top) > winH)

    {
    clearInterval(setId);
    bouncingBall.visibility = "hidden";
    stillBall.visibility="visible";
    setId = 0;
    }
    if (parseInt(bouncingBall.top) > 0 && up

    && iter >= 0) {
    bouncingBall.top = parseInt(bouncingBall.top) - iter;
    iter--;
    if (iter%3 == 0) iter--;
    return;
    }
    down = true;
    up = false;
    }
    }
    // End -->
    </script>

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