ตั้งค่าการอ่าน

ค่าเริ่มต้น

  • เลื่อนอัตโนมัติ
    ✎ ห้องลองโค้ด + พื้นที่ส่วนตัว [[ ห้ามเข้า!! ]] ❤

    ลำดับตอนที่ #16 : =[[ โค้ด ]]= ข้อความวิ่งที่ Status bar

    • อัปเดตล่าสุด 25 ก.ค. 53


    แบบว่าก็งงๆ แฮะ  ไปเห็นมา  ก็เลยเอามาเก็บไว้ ฮ่าๆๆ

    เครคิตซักนิด  :  l Code l ของแต่ง l Mouse l Displsy l Head l BG l รับทำ! l 

    <SCRIPT LANGUAGE="JavaScript">

    // set speed of banner (pause in milliseconds between addition of new character)
    var speed = 20

    // decrease value to increase speed (must be positive)
    // set pause between completion of message and beginning of following message
    var pause = 3000

    // increase value to increase pause
    // set initial values
    var timerID = null
    var bannerRunning = false

    // create array
    var ar = new Array()

    // assign the strings to the array's elements
    ar[0] = "ข้อความ"
    ar[1] = "
    ข้อความ"

    ar[2] = "
    ข้อความ"
    ar[3] = "
    ข้อความ"
    ar[4] = "
    ข้อความ"
    ar[5] = "
    ข้อความ"
    ar[6] = "
    ข้อความ"
    ar[7] = "
    ข้อความ"

    // assign index of current message
    var message = 0

    // empty string initialization
    var state = ""

    // no value is currently being displayed
    clearState()

    // stop the banner if it is currently running
    function stopBanner() { 
     // if banner is currently running 
     if (bannerRunning)  
     // stop the banner  
     clearTimeout(timerID) 
     // timer is now stopped 
     timerRunning = false
    }

    // start the banner
    function startBanner() { 
     // make sure the banner is stopped 
     stopBanner() 
     // start the banner from the current position 
     showBanner()
    }

    // assign state a string of "0" characters of the length of the current message
    function clearState() { 
     // initialize to empty string 
     state = "" 
     // create string of same length containing 0 digits 
     for (var i = 0; i < ar[message].length; ++i) {  
      state += "0" 
     }
    }

    // display the current message
    function showBanner() { 
     // if the current message is done 
     if (getString()) {  
      // increment message  
      message++  
      // if new message is out of range wrap around to first message  
     if (ar.length <= message)   
      message = 0  
      // new message is first displayed as empty string  
      clearState()  
      // display next character after pause milliseconds  
      timerID = setTimeout("showBanner()", pause) 
     } 
     else {  
      // initialize to empty string  
      var str = ""  
      // built string to be displayed (only character selected thus far are displayed)  
     for (var j = 0; j < state.length; ++j) {   
      str += (state.charAt(j) == "1") ? ar[message].charAt(j) : "     "  
     }  
     // partial string is placed in status bar  
     window.status = str  
     // add another character after speed milliseconds  
     timerID = setTimeout("showBanner()", speed) 
     }
    }

    function getString() { 
     // set variable to true (it will stay true unless proven otherwise) 
     var full = true 
     // set variable to false if a free space is found in string (a not-displayed char) 
     for (var j = 0; j < state.length; ++j) {  
      // if character at index j of current message has not been placed in displayed string  
      if (state.charAt(j) == 0)   
      full = false 
     } 
     // return true immediately if no space found (avoid infinitive loop later) 
     if (full) return true 
     // search for random until free space found (braoken up via break statement) 
     while (1) {  
      // a random number (between 0 and state.length - 1 == message.length - 1)  
      var num = getRandom(ar[message].length)  
      // if free space found break infinitive loop  
     if (state.charAt(num) == "0")   
      break 
     } 
     // replace the 0 character with 1 character at place found 
     state = state.substring(0, num) + "1" + state.substring(num + 1, state.length) 
     // return false because the string was not full (free space was found) 
     return false
    }

    function getRandom(max) { 
     // create instance of current date 
     var now = new Date()  
     // create a random number (good generator) 
     var num = now.getTime() * now.getSeconds() * Math.random() 
     // cut random number to value between 0 and max - 1, inclusive 
     return num % max
    }
    startBanner()
    // -->
    </SCRIPT>

    ติดตามเรื่องนี้
    เก็บเข้าคอลเล็กชัน

    ผู้อ่านนิยมอ่านต่อ ดูทั้งหมด

    loading
    กำลังโหลด...

    อีบุ๊ก ดูทั้งหมด

    loading
    กำลังโหลด...

    ความคิดเห็น

    ×